This could be an an easy way for Microsoft to make a splash with hardcore Fallout fans as well as secure a vaunted exclusive title. Much of the spirit of New Vegas felt like an old school PC RPG and, seeing as how it was made by a team of masters of that genre, it’s not that shocking really that a sequel would be in high demand. This not only encouraged replay later but also novelty and experimentation. Like the old games, New Vegas had strange options that you could choose that would later unlock unique pathways.
Still, many let it slide because the storytelling and roleplaying was just that awesome. In some places, New Vegas was badly broken, similar to other Bethesda titles of the day. Now that everyone is owned by Microsoft, all of those old feelings don’t seem to matter that much anymore.Īnd, as fans of New Vegas, we’re not going to pretend like it wasn’t without its own flaws. It probably didn’t help things that anything Bethesda did was compared by fans to Obsidian’s work. Nonetheless, as these things go, Fallout’s twisted development history has led to more than a few strange rumors such as the reluctance of Bethesda to let Obsidian work on anything after New Vegas. It’s that magic that people see in New Vegas.